The release today includes isolating debug features on the right-hand menu. The 'Zoom' function has been placed here - it's really intended as just a debugging...
Rather than waffle on about each set of changes made and pretend this is a coherent release, why don't I show you exactly what was changed in each new batch? Th...
A new update - not as substantial a game overhaul as previous updates as most of this is building on existing systems - but still packed full of features. This...
Another significant feature update - performance isn't optimised in this version and starts to stutter around 400 enemies/10+ weapons, but hopefully this begins...
It feels like just yesterday that we published v0.6 to the world - but that's a misnomer, because it was two days ago. Part of the beauty of prototyping is how...
After a few iterations of internal development and playtesting, Ontogeny Interactive decided they were having enough fun with this little arcade shooter to make...